Halfway November, the HMI group organised the ACE conference: Advances in Computer Entertainment. As I just started my PhD project, I did not have anything to demo or present yet, but it was a good opportunity to visit my first conference close by. The conference was opened with a Keynote session by Ali Israr from Disney Research, who addressed some of the work they do on haptic feedback. The remainder of the first day as well as the other two days consisted of a plethora of other talks – some really interesting, some less so – and of retro-gaming on classic consoles. Highlight of the conference was the demo session in the SmartXP lab at the University of Twente. Many cool and innovative ideas were presented with enthusiasm, for example a virtual crossbow application, a 3D illusion of a chick, and an application in which you could see and feel like a robot via an Oculus Rift and vibro-tactile feedback.